Jun 29, 2006, 07:48 AM // 07:48
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#21
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Forge Runner
Join Date: Nov 2005
Location: Among dead bodies.
Guild: The Republic of Sky Pirates
Profession: E/
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First... Anet just can't make this skill into a regular cause of IW.
Second... It needs a buff BADLY. Maybe make it a sort of double sun and moon slash? Like the 1st wave can't be blocked, the second cannot be evaded (or vice vesra). But for God's sake! It's an ELITE skill, not a regular. Recharge down to 5 or 6 would be definately better.
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Jun 29, 2006, 08:25 AM // 08:25
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#22
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Desert Nomad
Join Date: May 2005
Location: Belgium
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how bout changing it into a skill rather than a melee attack that way it wont be ussuable with iw cause its not an melee attack
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Jun 29, 2006, 08:41 AM // 08:41
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#23
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Jungle Guide
Join Date: Nov 2005
Location: here
Guild: Almost a Guild
Profession: W/N
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Fine to me, but yeah it would be nice if they added a dmg+ thing to it like +15 or +20, recharge is fine imo.
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Jun 29, 2006, 08:42 AM // 08:42
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#24
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Jungle Guide
Join Date: Jan 2006
Location: California
Guild: None
Profession: Mo/N
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Cyclone axe does more damage than HB... it needs a buff for sure. Also considering its like the skill farthest through prophecies, it should be the best skill evar =P
No but in all seriousness, it needs a buff B A D L Y. Didnt they change it from nonelite to elite without changing the effect at all?
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Jun 29, 2006, 10:17 AM // 10:17
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#25
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Desert Nomad
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/signed
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Jun 29, 2006, 10:46 AM // 10:46
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#26
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Quote:
Originally Posted by TheLordOfBlah
Cyclone axe does more damage than HB... it needs a buff for sure. Also considering its like the skill farthest through prophecies, it should be the best skill evar =P
No but in all seriousness, it needs a buff B A D L Y. Didnt they change it from nonelite to elite without changing the effect at all?
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Erm, what are you using it on? Course Cyclone Axe is gonna deal more damage if your using it on lvl28 Warriors. Try Cyclone on lvl20 casters and you get a very nice hit, but the 2 hits from HB will do more and gain you more adren. Plus if your target is kiting, Cyclone Axe will never hit.
True 100Blades is a crappy elite, but the warrior doesn't need anymore buffs. Once eles are purged of all there utterly retarded elites...
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Jun 29, 2006, 11:39 AM // 11:39
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#27
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Desert Nomad
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Quote:
Originally Posted by Evilsod
Erm, what are you using it on? Course Cyclone Axe is gonna deal more damage if your using it on lvl28 Warriors. Try Cyclone on lvl20 casters and you get a very nice hit, but the 2 hits from HB will do more and gain you more adren. Plus if your target is kiting, Cyclone Axe will never hit.
True 100Blades is a crappy elite, but the warrior doesn't need anymore buffs. Once eles are purged of all there utterly retarded elites...
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The difference is you can use both cyclone axe and triple chop in the same bar. Since triple chop is more damage than hundred blades anyway, i dont really see a point in bringing it. The only time hundred blades will net more adrenalin over time over other skill alternatives, is if you have someone multiplying adrenalin gain per hit via dark fury.
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Jun 29, 2006, 03:38 PM // 15:38
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#28
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Krytan Explorer
Join Date: Aug 2005
Guild: Organised Spam
Profession: W/
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Or you make it a regular skill and disable it from doing double hits with IW.
And honestly, 40 more dmg once every 8 seconds isn't going to really overpower IW mesmers anyway. Maybe a long time ago when people played paladins and enchantments weren't ripped it would have been powerfull, but not anymore.
Another possibilty is to keep it an elite and try this: it hits once with swordsmanship on 1 to 6, it hits 2 times with swordsmanship from 7 to 13 and it hits 3 times with swordsmanship 14 to 16. And on 17 with a swordsmanship mod on a sword it hits 4 times.
Last edited by Lexar; Jun 29, 2006 at 03:41 PM // 15:41..
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Jun 29, 2006, 03:48 PM // 15:48
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#29
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Forge Runner
Join Date: Apr 2006
Guild: [HiDE]
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isn't hundred blades an elite? Also isn't IW an elite? How does an IW memser use both?
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Jun 29, 2006, 03:56 PM // 15:56
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#30
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Wilds Pathfinder
Join Date: Jan 2006
Location: Las Vegas
Guild: Beautiful Peoples Club [LIPO]
Profession: Mo/Me
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HB is the only sword elite that double strikes multiple targets. pretty sure it doesn't need a damage buff or recharge change.
HB - 3 adrenaline attacks - HB again. Works pretty well for me.
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Jun 29, 2006, 04:06 PM // 16:06
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#31
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Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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Quote:
Originally Posted by Vahn Roi
isn't hundred blades an elite? Also isn't IW an elite? How does an IW memser use both?
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He could arcane mimicry it from another mesmer, but it'd be a rather unstable arrangement. If they could pull it off it could be pretty brutal. Well, until someone started stripping enchants or throwing around spiteful spirit or...
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Jun 29, 2006, 04:10 PM // 16:10
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#32
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Krytan Explorer
Join Date: Dec 2005
Guild: TEOC
Profession: W/N
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The only major advantage HB has over Dragon slash is it can be used more effectively with final thrust, as all the adrenal gained from DS will be lost if you fire off a final thrust.
However I don't think that's sufficent reason to keep HB as is.
I do think there are a few worse elite skills than HB, and HB is really good for gaining energy vs mobs in PvE
as a PvP skills its fairly useless as players rarely gather in sufficent numbers to build up a good adrenal
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Jun 29, 2006, 04:19 PM // 16:19
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#33
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Jungle Guide
Join Date: May 2005
Profession: W/Mo
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I'm sorry,but if youre looking for AoE attack skills I suggest being hammer or axe,Considering that Hammer has Earthshaker,Crude Swing and Yeti Smash and Axes have Triple Chop and Cyclone Axe.
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Jun 29, 2006, 04:36 PM // 16:36
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#34
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Lion's Arch Merchant
Join Date: Jun 2006
Guild: ♥ Aurelio Furor ♥
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Jun 30, 2006, 02:41 AM // 02:41
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#35
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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I use it in ettin farming but this skill does needs a buff, but I don't think Anet is going to get around to giving it one. :\
However here are some ideas:
-Keep it as is, but for every critical hit you make on a target, you get an extra swing on him.
-Make it two strikes against everyone that is adjacent
-Make it a skill or stance that lasts for the next 2-4 swings
-As is, but add extra damage
-Give it interruption
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Jun 30, 2006, 03:43 AM // 03:43
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#36
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Furnace Stoker
Join Date: Nov 2005
Guild: [CRFH]
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Quote:
Originally Posted by Vahn Roi
isn't hundred blades an elite? Also isn't IW an elite? How does an IW memser use both?
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There was a time in alpha when it wasn't elite.
That said, as an elite, it probably could do with some kind of improvement - there are ways to make it worthwhile (damage boosts that trigger per swing, attacking a target with low enough armour that the extra swing IS worth more than the +30-odd damage, and so on) but it is fairly weak as is.
Last edited by draxynnic; Jun 30, 2006 at 03:52 AM // 03:52..
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Jul 01, 2006, 05:55 PM // 17:55
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#37
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Wilds Pathfinder
Join Date: Dec 2005
Profession: R/
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I'm going to bump this, just to make sure that this is seen. And to post even more proof of how weak the skill is.
Obviously, the damage is crap. But the some people think it's good for gaining adrenaline because, anytime a pig flies over the frozen wasteland that was hell, you'll hit 5 targets at once and gain 10 adrenaline. But because of the low AoE range, Cyclone Axe is more likely to hit 10 targets than HB is to hit 5. Not only that, but it's only possible to do this once every 8 seconds. An ordinary attack speed buff like Flurry can give you 10 adrenaline every 8 seconds. Of course you can gain even more adrenaline from ordinary swings while you're waiting for the reset, but the point is that with a simple attack speed buff and a good elite in HB's place, you can gain adrenaline almost equally to if you were managing that psycho-chance attack every time, and have faaaaaar better damage.
I'll put down some more numbers: HB is Hundred Blades, TC is Tripple Chop, CA is Cyclone Axe.
Keap in mind that CA has half the reset time of HB, and that it's much easier to hit multiple targets with it.
Against 60AL target:
HB - 40 (20x2)
TC - 54 (20+34) 62 (20+42)
CA - 30 (20+10) 32 (20+12)
Against 60AL target (every attack is a critical):
HB - 88 (22x2x2)
TC - 120 (26+34x2) 136 (26+42x2)
CA - 72 (26+10x2) 76 (26+12x2)
Against average Warrior:
HB - 4 (2x2)
TC - 34 (2+32) 44 (2+42)
CA - 12 (2+10) 14 (2+12)
Against average Warrior (every hit is a critical):
HB - 8 (2x2x2)
TC - 72 (4+32x2) 92 (4+42x2)
CA - 28 (4+10x2) 32 (4+12x2)
The axe attacks are doing more vs. warriors on criticals on the last one because criticals automatically do the maximum damage before armor, and axes have higher max damage than swords.
And the two axe skills have two numbers because one is for rank 12, and the other is for rank 16.
Last edited by Rikimaru; Jul 01, 2006 at 06:08 PM // 18:08..
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Jul 01, 2006, 06:17 PM // 18:17
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#38
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Krytan Explorer
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Make it normal attack skill and requires adrenaline, so it cant be abused by IW?
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Jul 01, 2006, 06:53 PM // 18:53
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#39
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Wilds Pathfinder
Join Date: Dec 2005
Profession: R/
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Well I'd be mad if they made it adrenaline based, since that'd ruin a build I use .
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Jul 01, 2006, 08:45 PM // 20:45
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#40
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Jungle Guide
Join Date: Dec 2005
Location: Sitting upon Kerrigan's Throne.
Guild: Live For The Swarm [ZERG]
Profession: Me/N
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Hundred Blades (5 Energy) 2 Sec. Recharge
Hit Target Foe and All Adjacent Foes for +10...40 damage.
If Hundred Blades is "Blocked" or "Evaded", hundred blades is disabled for 10...5 seconds and you are dazed for 20....6 seconds.
OR
Hundred Blades (3 Adrenaline Cost)
Strike at all foes adjacent to your target.
This attack deals +10 damage for each additional foe you hit. (max bonus 50)
If this skill is "Blocked" or "Evaded" then you and your target become "Dazed" for 10....3 seconds.
Thoughts?
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